Forma, Vol. 9 (No. 3), pp. 193-198, 1994
Original Paper

Science of Art—Sciences of Paintings, Sports, Stage Arts and Beauty of Nature—

Tosiyasu L. Kunii1 and Yoshihisa Shinagawa2

1The University of Aizu, Aizu-Wakamatsu City, Fukushima 965-80, Japan
2Department of Information Science, Faculty of Science, The University of Tokyo, 7-3-1 Hongo, Bunkyo-ku, Tokyo 113, Japan

(Received February 11, 1994; Accepted April 21, 1994)

Keywords: Art, Complexity, Singularity, Abstraction, Essential Model

Abstract. This paper aims at extracting common factors of art in various areas and scientifically analyze the essential properties of art. We model art by abstract hierarchical data structures and algorithms used in computer science. We try to discover the essential laws common in art based on the "three-step model." What is common in various areas of art is that art has extremely high degrees of freedom and there exist infinite solutions even for a simple goal. To overcome such difficulties, this paper proposes a method of abstracting the common features of art using scientific tools such as singularities.